
- CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY 1080P
- CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY PATCH
- CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY FULL
- CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY PRO
CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY PRO
Performance-wise, while we have limited data points in the demo, we found that both Pro and Xbox One X ran nicely at 60fps in performance mode, though Pro could drop in wet weather conditions.

CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY 1080P
There's a very similar presentation overall on PS4 Pro with the 1080p pixel-count remaining in place for most of the action, but the resolution range we found tracks between 972p to 1440p. Based on what we've measured from the demo, Xbox One X's upper bounds remains at 1620p, but resolution tends to settle at 1080p through gameplay.

Although trackside detail is similar, Xbox One X has improvements to LODs and shadow quality here.įinally there's the performance mode, which aims to deliver a 60fps lock on both systems. The resolution window is wider on PS4 Pro - we found a minimum 882p, rising to 1440p max, but mostly sticking at 1080p. Here, our resolution measurements are again dynamic, delivering the same 1440p to 1620p window on Xbox One X (skewing lower to 1440p during gameplay). Next up, there's the enhanced visuals option, which ups the detail level considerably, and brings many of the trackside detail options up to par between PS4 Pro and Xbox One X - something that doesn't happen in the current version of the main game. Certainly on Xbox One X, this is similar to the current build users have available. First up, resolution - this targets the highest pixel counts possible out of the three modes, and our measurements from the demo serve up a dynamic resolution window of 1152p to 1440p on PlayStation 4 Pro, rising to 1440p to 1620p on Xbox One X.
CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY FULL
There's only limited material available in the demo and users can't control car count or weather conditions, so we can't say that this is the definitive word on what the full game offers, but we can offer a broad outline of what each mode delivers. Three separate modes are on offer - with an emphasis on resolution, visual quality or frame-rate - so while testing is only preliminary based on demo content alone, we wanted to put it to the test to get a flavour of what we can expect before the main game is updated.
CARS 2 THE VIDEO GAME XBOX ONE GAMEPLAY PATCH
These modes are currently unavailable in the full game, which we cover in the main piece below, but we can reasonably expect the full patch to arrive in short order. Continued abuse of our services will cause your IP address to be blocked indefinitely.UPDATE 27/11/17 4:15pm: We've spent the day checking out the Project Cars 2 demo, which features three separate and distinct presentation modes for users with PlayStation 4 Pro and Xbox One X hardware. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.

